Star Wars Battlefront Classic Collection

Despite all the backlash from fans about the Star Wars Battlefront Classic Collection, I absolutely adored this re-release, and it did everything I wanted it to do. It is a bummer that the online servers don't work well, if not at all. But, I did not play this game for that purpose. 64-player battles are cute, but I personally only care for the Galactic Conquest and Instant Action. One thing I will note is the lack of a four-player local multiplayer. These newer game systems are more than capable of four-player local multiplayer, so a lower review score won't be reflected in this review because of other people's online woes, but for the fact that the local multiplayer is rather lacking.

The Star Wars Battlefront Classic Collection has a few new features. Jabbas’s palace has been added as a new map along with Bespin: Cloud City, Rhen Var: Harbor, Rhen Var: Citadel, and Yavin 4: Arena. Laso Asajj Ventress and Kit Fisto have been added as playable characters. The first Star Wars Battlefront has seventeen playable maps, and Battlefront 2 has 22 ground maps, and six space maps, all available for the online multiplayer portions of the game. The local co-op maps add up to nine for the single-player campaign and Galactic Conquest.

Lastly, this game does include achievements and trophies for those of you who are completionists. Star Wars Battlefront Classic Collection is very hard for me to review only because I'm reviewing a game that many people played back in 2005, and unfortunately, this remake was half worked on for its re-release, so I would be reviewing this game for all of the original issues and bugs and not for any new work that has been done on the game. If I had to add a review score to this game I would give it an 8/10, but since I had to review the work that was put into the game and not the game that was originally made years ago, I’ll have to give Aspyr’s work a 3/10. The audio glitches, the cutscenes bugging out, and the awful hitboxes are some things they could have worked on or fixed, but unfortunately, Aspyr only did the bare bones. Honestly, if they wanted a quick buck, they should have just taken the original Xbox version of the games, added a game select menu to it, and called it a day. At Least they wouldn't be blamed for all of the issues this re-release has. The game is a fun blast from the past, and it's a shame the online is a problem, which I hope and assume will be fixed one day. Aspyr is a sort of untrustworthy company, so it is a bit unlikely they will fix this problem. The issues they had with unfulfilled promises in the past with Knights of the Old Republic’s release have not been forgotten, but maybe they can redeem themselves somewhere down the line by fixing this game online.

This was a very hard review only because I'm reviewing a game that many people played back in 2005, and unfortunately, this remake was half worked on for its re-release, so I would be reviewing this game for all of the original issues and bugs and not for any new work that has been done on the game. If I had to add a review score to this game I would give it an 8/10, but since I had to review the work that was put into the game and not the game that was originally made years ago, I’ll have to give Aspyr’s work a 3/10. The audio glitches, the cutscenes bugging out, and the awful hitboxes are some things they could have worked on or fixed, but unfortunately, Aspyr only did the bare bones. Honestly, if they wanted a quick buck, they should have just taken the original Xbox version of the games, added a game select menu to it, and called it a day. At Least they wouldn't be blamed for all of the issues this re-release has.

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